Subject: webGL supplemental
- note: originally emailed 02/10/2014 and sanitized for public consumption
- sidenote: posting here so i can lead people here whenever they ask me about this stuff...
I forgot that I sent myself some links to write up about last weekend. And over this past weekend I found more stuff. < SNIP >
webGL traction
- http://developer.amd.com/community/blog/2013/08/12/webgl-craze-at-siggraph-2013/
- An article on the 'WebGL craze' from GDC last year
- http://learningwebgl.com/blog/
- A giant collection of links to articles and projects about ... webGL
- http://webglstats.com/
- A cool page showing the browsers supporting webGL's features and the rapid adoption of GL extensions in the past handful of months
- https://plus.google.com/+DonOlmstead/posts/Mzy6VEAwHaa
- https://plus.google.com/+DonOlmstead/posts/5akNbY6A15J
- Sony's PS4 runs webGL for a bunch of its UX
3D modeler, animation and scene editor in a browser
- http://exocortex.com/blog/claraio_open_beta
- "3DStudio Max in a browser"
- http://clara.io/
- https://github.com/idflood/ThreeNodes.js
- node editor -- this is fun to use
- http://errolschwartz.com/projects/threescene/
- scene editor (UI)
- http://scenejs.org/
- scene editor (coding)
- http://stephaneginier.com/sculptgl/
- sculpting app (school project -- not a product/release)
- https://github.com/brianchirls/Seriously.js
- video compositor
- https://popcorn.webmaker.org/
- NLE video editor
webGL development
- http://benvanik.github.io/WebGL-Inspector/
- Debugger like microsoft's PIX (Pixel Inspector)
- http://www.gremedy.com/
- For OpenGL -- but deserves honorable mention
webGL demos
There’s a pile out there:
- http://acko.net/
- Impressive modern examples
- http://tutorialzine.com/2013/09/20-impressive-examples-for-learning-webgl-with-three-js/
- Cool eye candy collections
- http://www.awwwards.com/22-experimental-webgl-demo-examples.html
- An older collection of examples
- http://crypt-webgl.unigine.com/game.html
- An engine (Unigine) I've seen in the past -- updated to run on webGL
- http://www.mrdoob.com/
- Too numerous to list, but definitely check out:
- Sporel
- HTML Editor (try changing the mesh.rotation value and see what happens)
- Magic dust
- GLSL Sandbox (another live editor)
- Plane Deformations
- Commercial projects
- Translucent network
- 3 Dreams of Black
- The Wilderness Downtown
- Evan Wallace
- http://evanw.github.io/glfx.js/
- GL 2D effects
- http://evanw.github.io/csg.js/
- Code boolean geometry objects
- http://evanw.github.io/webgl-filter/
- Photoshop-ish effects
- https://github.com/evanw/lightgl.js
- GL lighting
[...] I think that’s enough for now…
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